Starting IDs

Everything like objects, players or vehicles use IDs. Some IDs start with 0, others start with 1.

TypeStarting ID
3D Text Label0
Actor0
File0
GangZone0
Object1
Pickup0
Player0
Player Class0
TextDraw / PlayerTextDraw0
Timer1
Vehicle1

You see, vehicles and objects start using 1, not 0! So if you plan to use an array to hold all IDs you have to use the ID from CreateObject/CreateVehicle/... and subtract 1 to get the array element ID.