This callback is called when a vehicle is modded.
|playerid||The ID of the driver of the vehicle.|
|vehicleid||The ID of the vehicle which is modded.|
|componentid||The ID of the component which was added to the vehicle.|
It is always called first in gamemode so returning 0 there also blocks other filterscripts from seeing it.
printf("Vehicle %d was modded by ID %d with the componentid %d",vehicleid, playerid,componentid);
if (GetPlayerInterior(playerid) == 0)
BanEx(playerid, "Tuning Hacks"); // Anti-tuning hacks script
return 0; // Prevents the bad modification from being synced to other players
//(Tested and it works even on servers wich allow you to mod your vehicle using commands, menus, dialogs, etc..
This callback is NOT called by AddVehicleComponent.