This callback was added in SA-MP 0.3a and will not work in earlier versions!
For some useful functions for working with vehicle damage values, see here.
This callback is called when a vehicle element such as doors, tires, panels, or lights change their damage status.
|vehicleid||The ID of the vehicle that was changed its damage status.|
|playerid||The ID of the player who synced the change in the damage status (who had the car damaged or repaired).|
1 - Will prevent other filterscripts from receiving this callback.
0 - Indicates that this callback will be passed to the next filterscript.
It is always called first in filterscripts.
This does not include vehicle health changes.