OnRconLoginAttempt
warning
This callback was added in SA-MP 0.3a and will not work in earlier versions!
Description
This callback is called when someone attempts to log in to RCON in-game; successful or not.
Name | Description |
---|---|
ip[] | The IP of the player that tried to log in to RCON. |
password[] | The password used to login with. |
success | 0 if the password was incorrect or 1 if it was correct. |
Returns
It is always called first in filterscripts.
Examples
public OnRconLoginAttempt(ip[], password[], success)
{
if (!success) //If the password was incorrect
{
printf("FAILED RCON LOGIN BY IP %s USING PASSWORD %s",ip, password);
new pip[16];
for(new i = GetPlayerPoolSize(); i != -1; --i) //Loop through all players
{
GetPlayerIp(i, pip, sizeof(pip));
if (!strcmp(ip, pip, true)) //If a player's IP is the IP that failed the login
{
SendClientMessage(i, 0xFFFFFFFF, "Wrong Password. Bye!"); //Send a message
Kick(i); //They are now kicked.
}
}
}
return 1;
}
Notes
tip
This callback is only called when /rcon login is used in-game. This callback is only called when the player is not yet logged in. When the player is logged in, OnRconCommand is called instead.
Related Functions
- IsPlayerAdmin: Checks if a player is logged into RCON.
- SendRconCommand: Sends an RCON command via the script.