OnPlayerLeaveCheckpoint

Description

This callback is called when a player leaves the checkpoint set for them by SetPlayerCheckpoint. Only one checkpoint can be set at a time.

NameDescription
playeridThe ID of the player that left their checkpoint.

Returns

It is always called first in filterscripts.

Examples

public OnPlayerLeaveCheckpoint(playerid)
{
printf("Player %i left a checkpoint!", playerid);
return 1;
}

Notes

tip

This callback can also be called by NPC.

Related Functions