OnObjectMoved
Description
This callback is called when an object is moved after MoveObject (when it stops moving).
Name | Description |
---|---|
objectid | The ID of the object that was moved |
Returns
It is always called first in filterscripts.
Examples
public OnObjectMoved(objectid)
{
printf("Object %d finished moving.", objectid);
return 1;
}
Notes
tip
SetObjectPos does not work when used in this callback. To fix it, recreate the object.
Related Functions
- MoveObject: Move an object.
- MovePlayerObject: Move a player object.
- IsObjectMoving: Check if the object is moving.
- StopObject: Stop an object from moving.
- OnPlayerObjectMoved: Called when a player-object stops moving.