OnClientMessage

warning

This NPC callback was added in SA-MP 0.3a and will not work in earlier versions!

Description

This callback gets called whenever the NPC sees a ClientMessage. This will be everytime a SendClientMessageToAll function is used and everytime a SendClientMessage function is sent towards the NPC. This callback won't be called when someone says something. For a version of this with player text, see NPC:OnPlayerText.

NameDescription
colorThe color the ClientMessage is.
text[]The actual message.

Returns

This callback does not handle returns.

Examples

public OnClientMessage(color, text[])
{
if (strfind(text,"Bank Balance: $0") != -1)
{
SendClientMessage(playerid, -1, "I am poor :(");
}
}

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