UsePlayerPedAnims

Description

Uses standard player walking animation (animation of the CJ skin) instead of custom animations for every skin (e.g. skating for skater skins).

Examples

public OnGameModeInit()
{
UsePlayerPedAnims();
return 1;
}

Notes

tip

Only works when placed under OnGameModeInit. Not using this function causes two-handed weapons (not dual-handed - a single weapon that is held by both hands) to be held in only one hand.

Related Functions