TextDrawSetProportional

Description

Appears to scale text spacing to a proportional ratio. Useful when using TextDrawLetterSize to ensure the text has even character spacing.

NameDescription
textThe ID of the textdraw to set the proportionality of
set1 to enable proportionality, 0 to disable.

Returns

This function does not return any specific values.

Examples

new Text: gMyTextdraw;
public OnGameModeInit()
{
gMyTextdraw = TextDrawCreate(100.0, 33.0,"Example TextDraw");
TextDrawSetProportional(gMyTextdraw, 1);
return 1;
}

Notes

tip

Proportionality is set to 1 by default, you might skip this function if you don't want to disable it. If you want to change the proportionality of a textdraw that is already shown, you don't have to recreate it. Simply use TextDrawShowForPlayer/TextDrawShowForAll after modifying the textdraw and the change will be visible.

Related Functions