TextDrawFont

Description

Changes the text font.

NameDescription
textThe TextDraw to change
fontThere are four font styles as shown below. Font value 4 specifies that this is a txd sprite; 5 specifies that this textdraw can display preview models. A font value greater than 5 does not display, and anything greater than 16 crashes the client.

Available Styles:

Available Fonts:

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Returns

This function does not return any specific values.

Examples

new Text: gMyTextdraw;
public OnGameModeInit()
{
gMyTextdraw = TextDrawCreate(320.0, 425.0, "This is an example textdraw");
TextDrawFont(gMyTextdraw, 2);
return 1;
}

Notes

tip

If you want to change the font of a textdraw that is already shown, you don't have to recreate it. Simply use TextDrawShowForPlayer/TextDrawShowForAll after modifying the textdraw and the change will be visible.

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