Toggles player markers (blips on the radar). Must be used when the server starts (OnGameModeInit). For other times, see SetPlayerMarkerForPlayer.
|mode||The mode to use for markers. They can be streamed, meaning they are only visible to nearby players. See table below.|
This function does not return any specific values.
It is also possible to set a player's color to a color that has full transparency (no alpha value). This makes it possible to show markers on a per-player basis.