This function was added in SA-MP 0.3b and will not work in earlier versions!
This function is in world space not local space. If you want to make local space angular velocity adjustments, you must apply a rotation matrix based on the vehicle rotation quat.
Sets the angular X, Y and Z velocity of a vehicle
|vehicleid||The ID of the vehicle to set the velocity of.|
|Float:X||The amount of velocity in the angular X direction.|
|Float:Y||The amount of velocity in the angular Y direction .|
|Float:Z||The amount of velocity in the angular Z direction.|
1: The function executed successfully.
0: The function failed to execute. The vehicle does not exist.
This function has no effect on unoccupied vehicles and does not affect trains.