SetPlayerVelocity

warning

This function was added in SA-MP 0.3a and will not work in earlier versions!

Description

Set a player's velocity on the X, Y and Z axes.

NameDescription
playeridThe player to apply the speed to.
Float:XThe velocity (speed) on the X axis.
Float:YThe velocity (speed) on the Y axis.
Float:ZThe velocity (speed) on the Z axis.

Returns

1: The function executed successfully.

0: The function failed to execute. This means the player is not connected.

Examples

public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp("/jump", cmdtext))
{
SetPlayerVelocity(playerid, 0.0, 0.0, 0.2); // Forces the player to jump (Z velocity + 0.2)
return 1;
}
return 0;
}

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