This function was added in SA-MP 0.3a and will not work in earlier versions!
Set a player's velocity on the X, Y and Z axes.
|playerid||The player to apply the speed to.|
|Float:X||The velocity (speed) on the X axis.|
|Float:Y||The velocity (speed) on the Y axis.|
|Float:Z||The velocity (speed) on the Z axis.|
1: The function executed successfully.
0: The function failed to execute. This means the player is not connected.
public OnPlayerCommandText(playerid, cmdtext)
if (!strcmp("/jump", cmdtext))
SetPlayerVelocity(playerid, 0.0, 0.0, 0.2); // Forces the player to jump (Z velocity + 0.2)