SetPlayerTeam

Description

Set the team of a player.

NameDescription
playeridThe ID of the player you want to set the team of.
teamidThe team to put the player in. Use NO_TEAM to remove the player from any team.

Returns

This function does not return any specific values.

Examples

public OnPlayerSpawn(playerid)
{
// Set a player's team to 4 when they spawn
SetPlayerTeam(playerid, 4);
return 1;
}

Notes

tip

Players can not damage/kill players on the same team unless they use a knife to slit their throat. As of SA-MP 0.3x, players are also unable to damage vehicles driven by a player from the same team. This can be enabled with EnableVehicleFriendlyFire. 255 (or NO_TEAM) is the default team to be able to shoot other players, not 0.

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