Set a player's score. Players' scores are shown in the scoreboard (shown by holding the TAB key).
|playerid||The ID of the player to set the score of.|
|score||The value to set the player's score to.|
1: The function executed successfully.
0: The function failed to execute. This means the player specified does not exist.
public OnPlayerDeath(playerid, killerid, reason)
// Add 1 to this killer's score. We must check it is valid first.
if (killerid != INVALID_PLAYER_ID)
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
- GetPlayerScore: Get the score of a player.