SetPlayerObjectNoCameraCol

warning

This function was added in SA-MP 0.3.7 and will not work in earlier versions!

Description

Toggles a player object camera collision.

NameDescription
playeridThe playerID the object belongs to.
objectidThe ID of the object you want to toggle.

Returns

1: The function was executed successfully.

0: The function failed to execute. The object specified does not exist.

Examples

public OnPlayerObjectMoved(playerid, objectid)
{
new Float:objX, Float:objY, Float:objZ;
GetPlayerObjectPos(playerid, objectid, objX, objY, objZ);
if (objX >= 3000.0 && objY >= 3000.0)
{
SetPlayerObjectNoCameraCol(playerid, objectid);
}
return 1;
}

Notes

tip

This does not work inside the normal SA map boundaries.

Related Functions