Set a player's armor level.
|playerid||The ID of the player to set the armour of.|
|Float:armour||The amount of armour to set, as a percentage (float). Values larger than 100 are valid, but won't be displayed in the HUD's armour bar.|
1: The function was executed successfully.
0: The function failed to execute. This means the player specified does not exist.
The function's name is armour, not armor (Americanized). This is inconsistent with the rest of SA-MP, so remember that.
Armour is obtained rounded to integers: set 50.15, but get 50.0