This function sends a message to a specific player with a chosen color in the chat. The whole line in the chatbox will be in the set color unless color embedding is used (0.3c or later).
|playerid||The ID of the player to display the message to.|
|color||The color of the message (0xRRGGBBAA Hex format).|
|const message||The text that will be displayed (max 144 characters).|
1: The function was executed successfully. Success is reported when the string is over 144 characters, but the message won't be sent.
0: The function failed to execute. The player is not connected.
You can use color embedding for multiple colors in the message. Using '-1' as the color will make the text white (for the simple reason that -1, when represented in hexadecimal notation, is 0xFFFFFFFF).
If a message is longer than 144 characters, it will not be sent. Truncation can be used to prevent this. Displaying a message on multiple lines will also solve this issue. Avoid using the percent sign (or format specifiers) in the actual message text without properly escaping it (like %%). It will result in crashes otherwise.