RemovePlayerAttachedObject

warning

This function was added in SA-MP 0.3c and will not work in earlier versions!

Description

Remove an attached object from a player.

NameDescription
playeridThe ID of the player to remove the object from.
indexThe index of the object to remove (set with SetPlayerAttachedObject).

Returns

1 on success, 0 on failure.

Examples

public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strmp(cmdtext, "/remao", true)) // Remove Attached Objects
{
for(new i=0; i<MAX_PLAYER_ATTACHED_OBJECTS; i++)
{
if (IsPlayerAttachedObjectSlotUsed(playerid, i)) RemovePlayerAttachedObject(playerid, i);
}
return 1;
}
return 0;
}

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