PlayerTextDrawSetSelectable

warning

This function was added in SA-MP 0.3e and will not work in earlier versions!

Description

Toggles whether a player-textdraw can be selected or not.

NameDescription
playeridThe ID of the player whose player-textdraw to set the selectability of.
PlayerText:textThe ID of the player-textdraw to set the selectability of.
setSet the player-textdraw selectable (1) or non-selectable (0). By default this is 0.

Returns

This function does not return any specific values.

Examples

public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/select_ptd", true))
{
for(new i = 0; i < MAX_PLAYER_TEXT_DRAWS; i++) PlayerTextDrawSetSelectable(playerid, PlayerText:i, 1);
SendClientMessage(playerid, 0xFFFFFFAA, "SERVER: All player-textdraws can be selected now!");
return 1;
}
return 0;
}

Notes

tip

Use PlayerTextDrawTextSize to define the clickable area.

warning

PlayerTextDrawSetSelectable MUST be used BEFORE the textdraw is shown to the player.

Related Functions