PlayerTextDrawFont
warning
This feature (player-textdraws) was added in SA-MP 0.3e and will not work in earlier versions!
Description
Change the font of a player-textdraw.
Name | Description |
---|---|
playerid | The ID of the player whose player-textdraw to change the font of |
text | The ID of the player-textdraw to change the font of |
font | There are four font styles as shown below. A font value greater than 3 does not display, and anything greater than 16 crashes the client. |
Available Fonts:
|
Returns
This function does not return any specific values.
Examples
new PlayerText:gWelcomeText[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
// First, create the textdraw
gWelcomeText[playerid] = CreatePlayerTextDraw(playerid, 240.0, 580.0, "Welcome to my SA-MP server");
// Set the font of player-textdraw 'gWelcomeText' to 2.
PlayerTextDrawFont(playerid, gWelcomeText[playerid], 2);
}
public OnPlayerDisconnect(playerid)
{
PlayerTextDrawHide(playerid, gWelcomeText[playerid]);
}
Related Functions
- CreatePlayerTextDraw: Create a player-textdraw.
- PlayerTextDrawDestroy: Destroy a player-textdraw.
- PlayerTextDrawColor: Set the color of the text in a player-textdraw.
- PlayerTextDrawBoxColor: Set the color of a player-textdraw's box.
- PlayerTextDrawBackgroundColor: Set the background color of a player-textdraw.
- PlayerTextDrawAlignment: Set the alignment of a player-textdraw.
- PlayerTextDrawLetterSize: Set the letter size of the text in a player-textdraw.
- PlayerTextDrawTextSize: Set the size of a player-textdraw box (or clickable area for PlayerTextDrawSetSelectable).
- PlayerTextDrawSetOutline: Toggle the outline on a player-textdraw.
- PlayerTextDrawSetShadow: Set the shadow on a player-textdraw.
- PlayerTextDrawSetProportional: Scale the text spacing in a player-textdraw to a proportional ratio.
- PlayerTextDrawUseBox: Toggle the box on a player-textdraw.
- PlayerTextDrawSetString: Set the text of a player-textdraw.
- PlayerTextDrawShow: Show a player-textdraw.
- PlayerTextDrawHide: Hide a player-textdraw.