Give a player a weapon with a specified amount of ammo.
|playerid||The ID of the player to give a weapon to.|
|weaponid||The ID of the weapon to give to the player.|
|ammo||The amount of ammo to give to the player.|
1: The function was executed successfully.
0: The function failed to execute. This means the player is not connected.
GivePlayerWeapon(playerid, 26, 64); // Give playerid a sawn-off shotgun with 64 ammo