Get the health of a vehicle.
|vehicleid||The ID of the vehicle to get the health of.|
|&Float:health||A float variable in which to store the vehicle's health, passed by reference|
1 - success
0 - failure (invalid vehicle ID).
The vehicle's health is stored in the referenced variable, not in the return value.
Full vehicle health is 1000, however higher values are possible and increase the health of the vehicle. For more information on health values, see here.
A vehicle catches on fire when its health is below 250. It will explode a few seconds later.