GetVehicleComponentInSlot

warning

This function was added in SA-MP 0.3a and will not work in earlier versions!

Description

Retrieves the installed component ID (modshop mod(ification)) on a vehicle in a specific slot.

NameDescription
vehicleidThe ID of the vehicle to check for the component.
slotThe component slot to check for components.

Returns

The ID of the component installed in the specified slot. Returns 0 if no component in specified vehicle's specified slot, or if vehicle doesn't exist.

Examples

public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp("/myspoiler", cmdtext) && IsPlayerInAnyVehicle(playerid))
{
new
component = GetVehicleComponentInSlot(GetPlayerVehicleID(playerid), CARMODTYPE_SPOILER);
if (component == 1049)
{
SendClientMessage(playerid, -1, "You have an Alien spoiler installed in your Elegy!");
}
}
}

Notes

warning

Known Bug(s): Doesn't work for CARMODTYPE_STEREO. Both front bull bars and front bumper components are saved in the CARMODTYPE_FRONT_BUMPER slot. If a vehicle has both of them installed, this function will only return the one which was installed last. Both rear bull bars and rear bumper components are saved in the CARMODTYPE_REAR_BUMPER slot. If a vehicle has both of them installed, this function will only return the one which was installed last. Both left side skirt and right side skirt are saved in the CARMODTYPE_SIDESKIRT slot. If a vehicle has both of them installed, this function will only return the one which was installed last.

Related Functions