GetPlayerVersion

warning

This function was added in SA-MP 0.3e and will not work in earlier versions!

Description

Returns the SA-MP client version, as reported by the player.

NameDescription
playeridThe ID of the player to get the client version of.
version[]The string to store the player's version in, passed by reference.
lenThe maximum length of the version.

Returns

The client version is stored in the specified array.

Examples

public OnPlayerConnect(playerid)
{
new
string[24];
GetPlayerVersion(playerid, string, sizeof(string));
format(string, sizeof(string), "Your version of SA-MP: %s", string);
SendClientMessage(playerid, 0xFFFFFFFF, string);
// possible text: "Your version of SA-MP: 0.3.7"
return 1;
}

Notes

tip

A client's version can be up to 24 characters long, otherwise the connection will be rejected due to "Invalid client connection". However, normal players can only join with a version length between 5 (0.3.7) and 9 (0.3.DL-R1) characters.

warning

The string the version gets stored in will be empty if playerid is an NPC.

Related Functions