Get the player's current game time. Set by SetWorldTime, or by the game automatically if TogglePlayerClock is used.
|playerid||The ID of the player to get the game time of.|
|&hour||A variable in which to store the hour, passed by reference.|
|&minute||A variable in which to store the minutes, passed by reference.|
1: The function was executed successfully.
0: The function failed to execute. The player specified does not exist.
The current game time is stored in the specified variables.