GetPlayerAnimationIndex

warning

This function was added in SA-MP 0.3b and will not work in earlier versions!

Description

Returns the index of any running applied animations.

NameDescription
playeridID of the player of whom you want to get the animation index of.

Returns

0 if there is no animation applied

Examples

public OnPlayerUpdate(playerid)
{
if (GetPlayerAnimationIndex(playerid))
{
new
animlib[32],
animname[32],
msg[128];
GetAnimationName(GetPlayerAnimationIndex(playerid), animLib, sizeof animLib, animName, sizeof animName);
format(msg, sizeof msg, "Running anim: %s %s", animLib, animName);
SendClientMessage(playerid, 0xFFFFFFFF, msg);
}
return 1;
}

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