This function was added in SA-MP 0.3.7 and will not work in earlier versions!
Get the health of an actor.
|actorid||The ID of the actor to get the health of.|
|&Float:health||A float variable, passed by reference, in to which to store the actor's health.|
1 - success
0 - failure (i.e. actor is not created).
NOTE: The actor's health is stored in the specified variable, not in the return value.
gMyActor = CreateActor(179, 316.1, -134.0, 999.6, 90.0); // Actor as salesperson in Ammunation
printf("Actor ID %d has %.2f health.", gMyActor, actorHealth);