GameTextForPlayer
Description
Shows 'game text' (on-screen text) for a certain length of time for a specific player.
Name | Description |
---|---|
playerid | The ID of the player to show the gametext for. |
const string[] | The text to be displayed. |
time | The duration of the text being shown in milliseconds. |
style | The style of text to be displayed. |
Returns
1: The function executed successfully. Success is reported when the style and/or time is invalid. Nothing will happen though (no text displayed). May also cause game crashes.
0: The function failed to execute. This means either the string is null or the player is not connected.
Examples
public OnPlayerDeath(playerid, killerid, reason)
{
GameTextForPlayer(playerid, "Wasted", 5000, 2);
return 1;
}
Notes
warning
Do note that the players may crash because of odd number of tilde (~) symbols used in the game text. Using color codes (e.g. ~r~) beyond the 255th character may crash the client.
Related Functions
- GameTextForAll: Display gametext to all players.
- TextDrawShowForAll: Show a textdraw for all players.