DisableRemoteVehicleCollisions

warning

This function was added in SA-MP 0.3.7 and will not work in earlier versions!

Description

Disables collisions between occupied vehicles for a player.

NameDescription
playeridThe ID of the player for whom you want to disable collisions.
disable1 to disable collisions, 0 to enable collisions.

Returns

1: The function executed successfully.

0: The function failed to execute. The player specified does not exist.

Examples

public OnPlayerCommandText(playerid, cmdtext[])
{
if (!strcmp(cmdtext, "/collision", true))
{
new string[64];
format(string, sizeof(string), "Vehicle collision for you is now '%s'", (GetPVarInt(playerid, "vehCollision") != 1) ? ("Disabled") : ("Enabled"));
SendClientMessage(playerid, 0xFFFFFFFF, string);
SetPVarInt(playerid, "vehCollision", !GetPVarInt(playerid, "vehCollision"));
DisableRemoteVehicleCollisions(playerid, GetPVarInt(playerid, "vehCollision"));
return 1;
}
return 0;
}

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