CreatePlayer3DTextLabel
warning
This function was added in SA-MP 0.3a and will not work in earlier versions!
Description
Creates a 3D Text Label only for a specific player
Name | Description |
---|---|
playerid | The player which should see the newly created 3DText Label. |
text[] | The text to display. |
color | The text color |
x | X Coordinate (or offset if attached) |
y | Y Coordinate (or offset if attached) |
z | Z Coordinate (or offset if attached) |
DrawDistance | The distance where you are able to see the 3D Text Label |
attachedplayer | The player you want to attach the 3D Text Label to. (None: INVALID_PLAYER_ID) |
attachedvehicle | The vehicle you want to attach the 3D Text Label to. (None: INVALID_VEHICLE_ID) |
testLOS | 0/1 Test the line-of-sight so this text can't be seen through walls |
Returns
The ID of the newly created Player 3D Text Label, or INVALID_3DTEXT_ID if the Player 3D Text Label limit (MAX_3DTEXT_PLAYER) was reached.
Examples
if (strcmp(cmd, "/playerlabel", true) == 0)
{
new
PlayerText3D: playerTextId,
Float: X, Float: Y, Float: Z;
GetPlayerPos(playerid, X, Y, Z);
playerTextId = CreatePlayer3DTextLabel(playerid, "Hello\nI'm at your position", 0x008080FF, X, Y, Z, 40.0);
return 1;
}
Notes
tip
drawdistance seems to be a lot smaller when spectating.
warning
If text[] is empty, the server/clients next to the text might crash!
Related Functions
- Create3DTextLabel: Create a 3D text label.
- Delete3DTextLabel: Delete a 3D text label.
- Attach3DTextLabelToPlayer: Attach a 3D text label to a player.
- Attach3DTextLabelToVehicle: Attach a 3D text label to a vehicle.
- Update3DTextLabelText: Change the text of a 3D text label.
- DeletePlayer3DTextLabel: Delete a player's 3D text label.
- UpdatePlayer3DTextLabelText: Change the text of a player's 3D text label.