CreateObject

Description

Creates an object at specified coordinates in the game world.

NameDescription
modelidThe model to create.
Float:XThe X coordinate to create the object at.
Float:YThe Y coordinate to create the object at.
Float:ZThe Z coordinate to create the object at.
Float:rXThe X rotation of the object.
Float:rYThe Y rotation of the object.
Float:rZThe Z rotation of the object.
Float:DrawDistance(optional) The distance that San Andreas renders objects at. 0.0 will cause objects to render at their default distances. Usable since 0.3b. Limited to 300 prior to 0.3x.

Examples

public OnGameModeInit()
{
CreateObject(2587, 2001.195679, 1547.113892, 14.283400, 0.0, 0.0, 96.0); // Object will render at its default distance.
CreateObject(2587, 2001.195679, 1547.113892, 14.283400, 0.0, 0.0, 96.0, 300.0); // Object will render at 300.0 units.
return 1;
}

Notes

tip

There is a limit of 1000 objects (MAX_OBJECTS). To circumvent this limit, you can use a streamer.

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