Adds a 'static' vehicle (models are pre-loaded for players) to the gamemode.
|modelid||The Model ID for the vehicle.|
|Float:spawn_X||The X-coordinate for the vehicle.|
|Float:spawn_Y||The Y-coordinate for the vehicle.|
|Float:spawn_Z||The Z-coordinate for the vehicle.|
|Float:z_angle||Direction of vehicle - angle.|
|color1||The primary color ID. -1 for random.|
|color2||The secondary color ID. -1 for random.|
The vehicle ID of the vehicle created (between 1 and MAX_VEHICLES).
INVALID_VEHICLE_ID (65535) if vehicle was not created (vehicle limit reached or invalid vehicle model ID passed).