AddMenuItem

Description

Adds an item to a specified menu.

NameDescription
menuidThe menu id to add an item to.
columnThe column to add the item to.
title[]The title for the new menu item.

Returns

The index of the row this item was added to.

Examples

new Menu:gExampleMenu;
public OnGameModeInit()
{
gExampleMenu = CreateMenu("Your Menu", 2, 200.0, 100.0, 150.0, 150.0);
AddMenuItem(gExampleMenu, 0, "item 1");
AddMenuItem(gExampleMenu, 0, "item 2");
return 1;
}

Notes

tip

Crashes when passed an invalid menu ID. You can only have 12 items per menu (13th goes to the right side of the header of column name (colored), 14th and higher not display at all). You can only use 2 columns (0 and 1). You can only add 8 color codes per one item (~r~, ~g~ etc.). Maximum length of menu item is 31 symbols.

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